The Development of Dying Light 2 is on an improved engine that Techland used in the first part. However, now he has a new name. This was told by technical Director Paul Rohleder during a recent interview.
The Engine is called C Engine. We made rebranding. We develop this engine is 19 years old, and now a new stage of its evolution. Our main priority now is photorealism and high technical quality.
Before the engine called Chrome Engine. It was used in Dying Light, Dead Island series Call of Juarez and Sniper: Ghost Warrior. It is not supported on Switch, so Dying Light 2 just will not work on this platform. Also, while it is too early to talk about the support the mods and ray tracing. C Engine has the potential for this, because Techland thinks about the next generation.
The Release of Dying Light 2 will be held this year on PC, PS4 and Xbox One. There’s a good chance we know the exact release date at E3 2019.