Usually these videos are published several days after it appeared on store shelves, but publisher Square Enix and developers Crystal Dynamics have taken a break in more than a month — Shadow of the Tomb Raider was released on 14 September on consoles and PC. One way or another, but they presented a fresh trailer, in which he shared the enthusiasm of the press.
For Example, resource IGN called the game amazing and gave it 9 out of 10 points, Worthplaying is also 9 out of 10, Down Games Level — 9.5 out of 10, Common Sense Media — 5 out of 5, Outright Geekery — 9 out of 10. Polygon called the game scenery is breathtakingly beautiful. The staff of Hardcore Gamer said that the game is mandatory to undergo, and the journalists of PC Gamer claim that we are talking about one of the best modern adventures of Lara Croft. Destructoid wrote that the project looks absolutely incredible, and GamesRadar+ is what we are talking about the strongest part of the trilogy. Nerdist game called “fresh, exciting and very satisfying modern requirements”.
In our review of Alexey Likhachev was far less favorable to the Shadow of the Tomb Raider, putting her 7 points out of 10. To the undisputed advantages he took graphics with beautiful and detailed locations, the emphasis on research and many tombs with interesting puzzles. Unfortunately, the experience ruined the flaws in a mediocre story, the lack of development of Lara as a character and the emergence of some interesting tactical possibilities only towards the end of the game.
Now the owners of the game are waiting for the release of add-on The Forge, which will appear on November 13. It will be proposed to overcome filled with lava forge of the fallen gods and uncover the secrets of Kuvak Yak. New tomb you can go in single player mode or together with each other. Also The Forge will contain new weapons, outfit, skills, tests, puzzles, and side quests.
The Owners of the respective PC waiting for the promised technology support ray tracing in real-time RTX NVIDIA (or rather, hybrid imaging), allowing compatible graphics cards lighting promises to be more realistic. Recall: in the Shadow of the Tomb Raider ray tracing is used only to compute shadows with support for complex interactions, self-shadowing, translucent shading, and many other techniques (reflection is to Battlefiled V).
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